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Programming TCS Wow Diesel Ditchlights

Posted by on Mar 26, 2015 in News, Tech Specs, Tips Decoders and Installations, Tony's Tips |

Buy TCS Wow Diesels Here Norm Stenzel, TCS’s national rep and all around DCC decoder guru, provided us with the following info for the WOW and programming Ditchlights. Please note we’ve also provided values for rear ditchlights found on many Norfolk Southern. Front Ditch Lights (on in Forward – Green & Purple wires Button 0) CV35 = 1 – Green wire mapped to button 0-For CV36 = 1 – Purple wire mapped to button 0-For CV51 = 10 – Green...

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Frog Juicers Can’t Keep Up with PSX

Posted by on Mar 3, 2015 in Miscellaneous, Tech Specs, Tips DCC Components, Tony's Tips |

The problem is that frog juicers are too slow. The PSX will detect the short before the juicers operate. The best solution is to avoid Juicers and simply power route the frog so that it is properly powered. This will avoid any short circuits. If that does not appeal to you, the next best thing is to slow down the PSX. You can do this by setting CV55=1. If this does not solve the problem, you can set CV65= 32, 40, or 48 to lengthen the trip time. This is a new feature, so to...

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PSX-AR Auto Throw, Turnout Gaps and Correct Polarity

Posted by on Feb 26, 2015 in Tips DCC Components, Tony's Tips, Tony's TV |

PSX-AR Tortoise Switch Motors Larry is at again, solving a common issue you may encounter using the PSX-AR and Auto Throw Hi Erik and Larry, I’ve been trying to get an auto reversing loop on my layout to operate with a PSX-AR SC with Peco turnout and Peco snap coil switch motor.  Have a look at the video below to see the issue I’m having.   Basically a lighted passenger car, moved slowly and with downward force applied to it, will cause the switch to throw every...

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Auto Throw, Trigger Rails and the Block Watcher

Posted by on Feb 26, 2015 in Tech Specs, Tips DCC Components, Tony's Tips |

Hare Block Watcher DCC Guru Larry Maier discusses the Hare, Auto Throw, Trigger Rails and Block Detection using a Block Watcher I have some questions about HARE and Auto Throw. I am trying to set up my HARE V1 rev J, in the following manner.  First, I want to have Auto Throw set to prevent a train from entering the turnout when the turnout is set in the opposite direction.  This should be accomplished by normal installation, as shown in the instructions. Successful...

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Hare & Wabbit Voltage Output and Push Button Operation

Posted by on Feb 26, 2015 in Tech Specs, Tips DCC Components, Tony's Tips |

 Buy Hare™ Here Manual (PDF, external site) | Previous Version | Wabbit™ | Hare vs. Wabbit, Time vs. Money Tortoise™ Application Notes, Manual | Buy Tortoise™ Here New Features! | Video DCC Guru Larry Maier tackles a Hare and Wabbit together: I’m looking at interfacing a unit that will look like a single manual pushbutton switch to Hares or Wabbits, and have a couple of technical questions. The unit I’m interfacing needs a small amount of power (about 3 ma at 5...

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Peco Electro Frog Turnouts & DCC

Posted by on Feb 26, 2015 in Miscellaneous, Tech Specs, Tips DCC Components, Tony's Tips |

A customer recently asked the following about Peco Electro Frog Turnouts and DCC: Right now I have a old school DC layout with three cabs and forty blocks. I have heard that my Peco electrofrog turnouts would be a problem. Some people tell me that they will work without changes so there is some confusion on my part. The turnouts are glued down and have ballast and I would not want to take them up. What would I have to do if anything to make the turnouts work with DCC?   Tom...

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