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New Products From ESU

Posted by on Feb 23, 2017 in News |

New LokSound N Scale DCC and Sound Decoder ESU has been working with several OEM locomotive manufactures to help bring quality DCC sound to N scale. That work has paid off in developemnt of two brand new N scale DCC and Sound decoders. These decoders will be installed in OEM locomotives and available for retail aftermarket installations sometimee in the Spring of 2017. Both of these new decoders come with six lighting outputs to give you many options. Both deocders will...

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Dirty Track, Short Circuits, CMX and Caig DeOxit

Posted by on Feb 22, 2017 in Locomotives, Tony's Tips |

Why DCC locomotives appear to short out on track Larry: Out of curiosity why does an engine encountering dirty track cause a PSX to trip? I know, I’m not using my CMX as often as I should, but I still wanted to understand what’s happening electronically. I have set the PSX CV55=1 and CV65=32 enabling a delay of 4ms. Thanks for all the help.—————–Bob A. in New Hampshire   Bob: Most of today’s engines have very large capacitors...

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DCC Specialties PSX & PSX-AR Manual Reset

Posted by on Jan 30, 2017 in Tony's Tips |

Buy PSX and PSX-AR The PSX series of power controllers has two reset modes: manual and automatic. By default, the units are shipped with the reset mode set to automatic. In this mode, the unit will trip when shorted, but try every two seconds to reset. When a PSX resets (turns on), it will trip if the fault is still present or remain on if the fault has cleared. While this is the most convenient mode, it may not work well on your layout depending on your wiring, your...

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Track Cleaning – NEW IMPROVED CMX OPERATION!

Posted by on Jan 13, 2017 in Miscellaneous, Tony's Tips |

What to do: We tried mixing 5% (by volume) of DeOxit D100L (the full strength stuff) with 95% (by volume) of 91% isopropyl alcohol. We then ran this solution in a HO scale CMX Clean Machine on our maintenance train. The alcohol removes most of the grease/oil/debris. The DeOxit removes the metal oxides that are interfering with electrical contact. Previously, the oxides had to be removed by mechanical abrasion (i.e. sand paper or track block). We are using a 5% solution of...

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SoundTraxx TSU-21PNEM Arriving & Tsunami2 Decoder Delays

Posted by on Nov 7, 2016 in News |

As you may have noticed, we’ve been experiencing some delays getting the shelves stocked for immediate delivery with certain SoundTraxx decoders. While it isn’t the first time we’ve experienced slow delivery times, it has been a bit slower than we’ve seen in quite a while. The good news is that the pipeline is starting to fill and we should be seeing a lot of  backorders shipping. SoundTraxx has also begun shipping the new TSU-21PNEM decoders and we expect to start shipping...

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Using Tsunami2 with SoundCar Decoder

Posted by on Nov 7, 2016 in Tips DCC Sound, Tips Decoders and Installations, Tony's Tips |

The Tsunami SoundCar decoder was designed as an interactive sound system for your rolling stock to complete the sounds made by the train as it passes by. Once the locos pass, the noises made by the train, wheel click, flange squeal, brake set and release, flat spots, refrigeration unit or small generator, etc. are all part of the ambiance that rail fans experience. SoundCar is not simply a sound clip playback device. The SoundCar is watching the DCC track signal for...

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PSX FB Feed Back and Digitrax Loconet for JMRI PanelPro

Posted by on Aug 30, 2016 in Tech Specs, Tips DCC Components, Tony's Tips |

I’m somewhat befuddled on how to wire the PSX-ARSCFB to the Digitrax Loconet for the feed back feature. Our club layout has the BDL168s & PM42s and detection is set up for use with JMRI PanelPro. We have a panel set up and I need to understand how to wire the PSX-ARSCFB Network Feedback to be able to include it on our panel. I assume if the unit sends feedback,  there should be a sensor number available to indicate there is something being detected on the section...

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Digitrax Address 00 & PSX Circuit Breakers

Posted by on Aug 30, 2016 in Tech Specs, Tips DCC Components, Tony's Tips |

I see from your quick start guide on the PSX- series that these are not compatible with analog address 00. Is there a configuration option to allow for analog operation? Best regards, Rob…………North Georgia Modurail The address 00 on Digitrax works by stretching the pulse width of the “0” DCC data. The PSX powers itself from the DCC data. The problem is that the stretched pulse can be long enough that the PSX looses power. Depending on the...

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