PSX-AR Auto Throw, Turnout Gaps and Correct Polarity

Posted by on Feb 26, 2015 in Tips DCC Components, Tony's Tips, Tony's TV |

PSX-AR Tortoise Switch Motors Larry is at again, solving a common issue you may encounter using the PSX-AR and Auto Throw Hi Erik and Larry, I’ve been trying to get an auto reversing loop on my layout to operate with a PSX-AR SC with Peco turnout and Peco snap coil switch motor.  Have a look at the video below to see the issue I’m having.   Basically a lighted passenger car, moved slowly and with downward force applied to it, will cause the switch to throw every...

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Auto Throw, Trigger Rails and the Block Watcher

Posted by on Feb 26, 2015 in Tech Specs, Tips DCC Components, Tony's Tips |

Hare Block Watcher DCC Guru Larry Maier discusses the Hare, Auto Throw, Trigger Rails and Block Detection using a Block Watcher I have some questions about HARE and Auto Throw. I am trying to set up my HARE V1 rev J, in the following manner.  First, I want to have Auto Throw set to prevent a train from entering the turnout when the turnout is set in the opposite direction.  This should be accomplished by normal installation, as shown in the instructions. Successful...

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Hare & Wabbit Voltage Output and Push Button Operation

Posted by on Feb 26, 2015 in Tech Specs, Tips DCC Components, Tony's Tips |

 Buy Hare™ Here Manual (PDF, external site) | Previous Version | Wabbit™ | Hare vs. Wabbit, Time vs. Money Tortoise™ Application Notes, Manual | Buy Tortoise™ Here New Features! | Video DCC Guru Larry Maier tackles a Hare and Wabbit together: I’m looking at interfacing a unit that will look like a single manual pushbutton switch to Hares or Wabbits, and have a couple of technical questions. The unit I’m interfacing needs a small amount of power (about 3 ma at 5...

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Peco Electro Frog Turnouts & DCC

Posted by on Feb 26, 2015 in Miscellaneous, Tech Specs, Tips DCC Components, Tony's Tips |

A customer recently asked the following about Peco Electro Frog Turnouts and DCC: Right now I have a old school DC layout with three cabs and forty blocks. I have heard that my Peco electrofrog turnouts would be a problem. Some people tell me that they will work without changes so there is some confusion on my part. The turnouts are glued down and have ballast and I would not want to take them up. What would I have to do if anything to make the turnouts work with DCC?   Tom...

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PSX Circuit Breakers and Easy DCC

Posted by on Feb 26, 2015 in Tech Specs, Tips DCC Components, Tony's Tips |

PSX & PSX-AR The EasyDCC system has a hair trigger, so when the PSX tries to auto-reset with the fault still in place, the EasyDCC trips. The fix is easy. Connect a jumper from J7-1 to J7-2. This will place the PSX into the manual reset mode. It will trip, but not try to reset, thus isolating the fault and leaving the rest of the system on. Once the fault is fixed, you can reset the breaker by either opening the jumper (e.g. using a normally closed push button in series...

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Aux-Box from Traintek LLC

Posted by on Jan 30, 2015 in Tips DCC Components, Tony's Tips |

Buy Traintek Products The AUX-BOX operates just like a stationary/accessory decoder, only it does not have a voltage output. Instead, it allows you to provide your own external voltage specific to your accessory just like you would do with a regular old fashioned toggle switch. Instead of having all of those pesky toggle switches all over your layout fascia, wire your accessories through the AUX-BOX and then turn them on and off right from your DCC throttle! Aux-Box by...

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